Claude Code
Prepare your editor
sh
e11 init --ide claude-code
e11 doctorOpen the repository in Claude Code. Find e11-help in the skill picker or request the skill by name. Init remembers the selected editor on your machine.
Find installed skills
Foundry writes skills under .claude/skills/. These directories derive from the committed Toolkit pin. Keep generated skills out of Git and use customization overrides for changes.
Refresh after cloning or upgrading
sh
e11 init --ide claude-codeInit restores missing or outdated skills from the Toolkit pin. Reopen the editor’s skill list after convergence. Use e11 doctor to confirm the installed files match.
Choose more than one editor
sh
e11 init --ide claude-code,codex,opencodeEach editor receives the same pinned skills. Team overrides stay under .foundry/custom/ across editors.